The question of "Who won Jandel or Sammy?" is one of the most hotly debated topics in the Roblox community, especially following the massive, record-breaking Admin Abuse War event. As of today, December 11, 2025, the definitive answer is clear, but the context behind the victory reveals a fascinating, high-stakes battle that shattered player count records across the entire platform. The clash between Jandel, the creator of Grow a Garden, and Sammy (SpyderSammy), the developer behind Steal a Brainrot, was less of a traditional video game rivalry and more of a meticulously planned marketing spectacle that captivated millions of concurrent users (CCU) globally. This article breaks down the final numbers, the controversy, and the true winner of the most chaotic developer beef in recent memory.
This intense rivalry, which played out live on the platform, was built on a direct challenge: a winner-take-all "Admin Abuse War." The event's success was so monumental that it helped push Roblox to an all-time high of 47 million players, solidifying both developers' positions as titans of the platform's creation community. The final victory came down to a combination of in-game events and sheer player metrics, ultimately crowning one clear champion.
Jandel and Sammy: The Roblox Developer Titans' Complete Profile
The "Jandel vs. Sammy" feud wasn't just a random spat; it was a clash between two of the most successful and innovative developers on the Roblox platform. Their backgrounds and popular games set the stage for the massive Admin Abuse War event.
Jandel (Grow a Garden)
- Full Name/Alias: Jandel (Roblox Username: jandel)
- Nationality: New Zealand
- Primary Role: Roblox Game Developer, Content Creator (TikTok)
- Signature Game: Grow a Garden (The game at the center of the Admin War)
- Other Notable Experiences: Known for owning or developing experiences like Wacky Wizards, Yo Gurt, Splitting Point Studios, and fliminco dev get noob.
- Social Media Presence: Highly active on TikTok under the handle
jandelrblx, where he has accumulated millions of followers, using his platform to promote his games and the Admin War event. - Key Entity: Leader of the "Green Bean army" during the Admin War.
Sammy (SpyderSammy / Steal a Brainrot)
- Full Name/Alias: Sammy (Roblox Username: SpyderSammy)
- Primary Role: Roblox Game Developer, Chief Product Officer of Do Big Studios™
- Signature Game: Steal a Brainrot (The rival game in the Admin War)
- Other Notable Experiences: Primarily known for the massive success of Steal a Brainrot, an experience focused on stealing and base-building.
- Key Entity: The recipient of Jandel's official "Admin Abuse War" declaration, which was posted on X (formerly Twitter) on August 16, 2025.
The Definitive Answer: Who Won the Admin Abuse War?
The question of "who won Jandel or Sammy" is answered by looking at the official conclusion of the Admin Abuse War, which culminated on Saturday, August 23, 2025. While Jandel initially set the terms of victory based on player count, the final result was a decisive win for the creator of Grow a Garden, Jandel, both in the narrative of the event and the ultimate metric of Concurrent Users (CCU).
Fact 1: Jandel Won the Admin War Event
The war was a live, in-game spectacle where both developers used "Admin Abuse" commands to wreak havoc on the other's game, introducing mutations and chaotic events to steal players. During the final confrontation, the popular consensus and official reports confirm that Jandel was the victor of the Admin Abuse War. This was largely attributed to the unified support of his player base, often referred to as the "Green Bean army," who rallied to his game, Grow a Garden, during the peak of the event.
Fact 2: The Final Player Count Numbers Were Staggering
The true measure of the victory was the peak concurrent player count. Jandel's game, Grow a Garden, achieved a monumental peak CCU that secured his win. The final, verified figures are as follows:
- Jandel's Peak CCU (Grow a Garden): 23.3 Million Concurrent Users
- Sammy's Peak CCU (Steal a Brainrot): Lower than Jandel's peak, allowing the official victory to be claimed by Jandel.
This 23.3 million CCU is an almost unprecedented number for a single Roblox experience, highlighting the massive draw of the developer beef.
The Controversy and Lasting Impact on Roblox
While Jandel was the clear winner, the event was not without its controversies and nuances. The "war" was a masterclass in modern viral marketing, turning a developer rivalry into a platform-wide phenomenon that showcased the power of live events on Roblox.
The "Sammy Won" Player Count Misconception
A minor but persistent misconception circulated in the community that Sammy had "won" due to a brief, unverified peak in player counts or a higher total number of unique players over the entire week-long event. However, Jandel's own challenge focused on the direct, final confrontation's peak CCU, where his game, Grow a Garden, definitively came out on top with the record-breaking 23.3 million number. The confusion stems from the intense back-and-forth nature of the Admin Abuse events, where player numbers in both games fluctuated wildly.
The Record-Breaking Platform Effect
The most significant outcome of the Jandel vs. Sammy Admin Abuse War was the massive positive impact on the Roblox platform itself. The high-profile developer beef created a gravitational pull that drew an enormous number of users, both new and old, to the platform.
- Platform-Wide Record: The rivalry helped Roblox achieve a staggering 47 million concurrent players across the entire platform during the event's peak.
- Marketing Spectacle: The event proved that developer beef, when orchestrated as a live, interactive event, is an incredibly effective tool for driving user engagement and setting new records for Concurrent Users.
Ultimately, while Jandel earned the title of winner, the true victory belonged to the entire Roblox community and the platform's ability to host such massive, spontaneous, and engaging spectacles.
What Happened After the Jandel vs. Sammy Showdown?
Following the conclusion of the Admin Abuse War, both developers capitalized on their newfound global fame and the massive influx of players. The rivalry, which was largely a friendly, mutual marketing effort, solidified their positions as top-tier Roblox developers.
- Game Updates: Both Grow a Garden and Steal a Brainrot received significant post-war updates, integrating the new mutations and chaotic elements introduced during the Admin Abuse events into the core gameplay loop.
- Continued Content: Jandel continued his prolific content creation on TikTok, frequently referencing the Admin War and his victory, maintaining his high engagement with the "Green Bean army."
- Future Events: The success of the war has set a new precedent, leading to speculation and demand for future developer showdowns, live events, and new forms of "Admin Abuse" spectacles on the platform. The legacy of the Jandel vs. Sammy war is not just a single victory, but the creation of a new, highly effective marketing genre within the Roblox ecosystem.
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